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I'm a game designer who aims to create experiences that leave lasting impressions on players.

I graduated from Michigan State University in May of 2019 with a BA in Media and Information, and Minor in Game Design and Development. My professional experience has led me to meaningful games, where I enjoy the design challenges of fusing engaging gameplay with educational elements that benefit the player. 

Across projects, I tend to be strongly involved with the design and implementation of in-game systems and mechanics. My technical abilities and creative thinking allow me to rapidly prototype and own features throughout development. This is not only a part of game development I enjoy, but also an area that allows me to quickly grow as a designer.

SKILLS

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Unity

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C#

C++

Unreal 4/Blueprints
(Learning)

Systems
Design

Rapid
Prototyping

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Photoshop

Level
Design

CONNECT

If you have any questions, inquiries or just want to get in touch, please don't hesitate to reach out!

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